Made for indie games, demos, vertical slices, and funded production teams.
Custom 3D asset commissions for indie games
Custom low poly and stylized 3D assets for indie games.
BluBluGames creates game-ready props, plants, modular kits, and full environments for teams that need cohesive assets they can actually ship with. We work in a low poly and stylized 3D direction, with Unity and Unreal in mind, and we do not take character work.
Objects, plants, props, and environments designed as a consistent visual set.
Scope and deliverables are framed around real-time production workflows.
Current commission work focuses on environments, props, foliage, and kits.
Portfolio
Featured 3D work and environment renders.
A selection of stylized environments, modular pieces, and individual props that show the style, polish, and scope we can deliver.
Services
Custom 3D asset commissions for indie games.
Packages for teams replacing placeholders, polishing a level, preparing a vertical slice, or building assets for a Kickstarter campaign. Counts are approximate and can mix larger and smaller assets inside one pack.
Small pack
Up to 5 assets from $100+
- Good for a fast test, placeholder replacement, or a tight polish pass.
- Short production window for simple, readable assets.
Starter environment pack
Up to 24-35 mixed assets from $600
- Best for early environments, prototypes, or a Kickstarter-ready area.
- Balanced for indie budgets and compact production needs.
Mid-size environment pack
Up to 60 to 80 mixed assets from $1500
- For more variation, a demo area, a vertical slice, or a fuller location set.
- Can mix large and small assets instead of repeating one asset type.
Large commission pack
Up to 140 to 200 mixed assets from $3200 to $3500
- For funded teams, campaign builds, and larger production scopes.
- Longer timeline, broader asset coverage, and more variation.
What we build
Low poly and stylized 3D assets.
The studio focuses on game-ready objects, plants, modular pieces, and full environments for real-time projects.
Low poly objects
Readable, efficient objects for prototypes, mobile games, and stylized worlds.
Stylized props
Props with clear shape language, coherent materials, and game-friendly presentation.
Plants and foliage
Grass, trees, bushes, and decorative foliage for forests, ruins, and fantasy spaces.
Modular kits
Reusable parts for walls, paths, ruins, caves, cliffs, and other modular environments.
Full environments
Complete location sets for indie games, including forests, caves, ruins, villages, and other stylized real-time environments.
Why BluBluGames
Why teams commission BluBluGames.
Cohesive style
We build assets that belong together instead of isolated pieces that need extra cleanup.
Indie-friendly scope
The offer is designed around real budgets, real deadlines, and real game milestones.
Production-ready handoff
Clear scope, practical deliverables, and assets framed for real-time engines.
Process
How a commission works.
A direct email-led workflow with clear scope, clear deliverables, and no account or login required.
Send a brief
Project description, references, target engine, asset count, and deadline.
Define scope
Confirm style, deliverables, exclusions, and the right tier for the project.
Quote and start
Agree on a budget range and begin after the scope is clear.
Produce and deliver
Share progress, refine, then hand off the final assets in the agreed format.
Ready-made assets
Published packs and storefronts.
Our marketplace pages show published packs and extra examples of the style and quality we can bring to commission work.
Contact
Start a custom 3D asset commission.
Email us with your project description, visual references, style direction, target engine, expected asset count, and desired delivery window.
Commission email blublu.main@gmail.com
Good briefs are specific, visual, and budget aware.
Current focus: low poly objects, stylized 3D props, plants, kits, and full environments.